Stupid? Those things will be worth a fortune someday. By the time the game ends, your goal of going home now includes an interest in making this new world a better place for its inhabitants, though you’re completely in the dark as to what was taking place back home in the meanwhile. However, you meet the 3rd playable character, Xefros Tritoh, who becomes Joey’s guide and ally. Throughout exploring the attic, Joey winds up switching places with a character you don’t meet in this game. You’ll play as Joey Claire and Jude Harley, siblings trying to fend off this threat, and presumably figure out what’s causing this. It doesn’t take long before 2 of the 3 playable characters in HA encounter a bizarre monster invading their home. If I didn’t know better, I’d think the 80’s were an influence in this game.
With this simplicity in mind, there were, as expected, no issues with the controls. You’ll simply drag the mouse cursor around, and click on items in the environment to see if it’s useful to your adventure or not. There’s not much to explain with the controls, as this is a point and click game. Not bad, but a twerk and thwack would hit harder. It feels far too restrictive to build up what these places are really like. After all, the game takes place across two planets, yet you only walk around a couple of houses. Although the houses you explore are fairly large and have plenty of rooms to go through, the locations you actually go to are quite limited. You will make the characters roam about in the environment, searching for puzzles to solve, items that’ll aid your cause, and other people that you’ll need to talk and interact with. As with many point and click games, there’s not much gameplay to speak of here.